Haltic Illusionist

Stigine 1

Phantom Illusion 10 Sp 3 sec cooldown Deals small Fear damage and applies "Phantom Soul" which reduces the enemie's hit chance by 10% for 4 seconds. Stacks up to 5 times.

Faint Wisp 30 Sp 9 sec cooldown Deals small Fear damage and applies "Phantom Wisp" which applies a small DoT for 4 seconds.

Stigine 2

Wall of Illusions 40 Sp 30 sec cooldown Deals no damage and applies "Delusional Trap" which makes the enemy hit themself for 5 seconds. Can't miss.

Phantom Plight 25 Sp 15 sec cooldown Deals small Poison damage and applies "Plighted" which reduces their damage output by 20% for 4 seconds. Also restores 10% of the user's Sp for each stack of "Phantom Soul" on the enemy. Consumes up to 3 stacks.

Stigine 3

Phantom Dodger

Increases evasion by 20%.

Stigine 4

Fallen Hope 35 Sp 15 sec cooldown Deals moderate Fear damage and applies "Hopeless" which reduces their crit chance by 33% for 7 seconds.

Hallow Strike 20 Sp 10 sec cooldown Deals moderate damage and applies "Hallow" which increases their damage intake by 20% for 4 seconds. Also applies "Hallow Will" on the enemy if "Phantom Soul" is present which reduces their crit chance by 20% for 3 seconds.

Stigine 5

Deception 55 Sp 40 sec cooldown Deals no damage and applies "Deceived" which reduces their evasion by 50% for 10 seconds. Doesn't apply "Deceived" if "Confused" is present.

Confusion 40 Sp 31 sec cooldown Deals no damage and applies "Confused" which reduces their attack speed by 50% for 7 seconds. Doesn't apply "Confused" if "Deceived" is present.

Stigine 6

Wisp of Will

Increases attack speed by 20%.

Stigine 7

Taunted Drain 30 Sp 15 sec cooldown Does nothing if "Deceived" or "Confused" isn't present. If "Deceived" is present, this replaces it with "Taunted" which doubles their damage output but also doubles their damage intake. If "Confused" is present, this applies "Tormented" which reduces their evasion to 0% but doubles their hit chance.

Damned Memory 50 Sp 40 sec cooldown Deals no damage and applies "Nightmare" which reduces their hit chance by 100% for 2 seconds. If "Phantom Soul" is present on the enemy, this also applies "Dreamfeed" on the caster, which heals them for 50% of the damage dealt in the last 12 seconds.

Stigine 8

Mental Drain 25 sec cooldown Drains 25% of the caster's Hp to restore 20% of their Sp.

Sanity Drain 25 Sp 25 sec cooldown Drains 25 Sp to restore 25% of the caster's Hp.

Stigine 9

Eternal Gleam 80 Sp 120 sec cooldown Deals heavy Fear damage and applies "Gleamed" which reduces their evasion by 90% for 15 seconds. Can't miss but can't crit.

Stigine 10

Master of Delusions and Illusions

Once every blue moon, the caster becomes master of Illusions and delusions applying "Phantom Soul" on their enemies with just auto attacks for 10 seconds and their auto attacks drain 75% of the damage done for 8 seconds.